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Exalted 2nd edition dragon blooded character creation
Exalted 2nd edition dragon blooded character creation










exalted 2nd edition dragon blooded character creation

You could also use it to show something to all of the players, and send whispers to those who know High Realm explaining the translation. This can be for flavor, or to actually throw a puzzle at your players.

  • High Realm fonts: The storyteller may use the /hr command to send messages in High Realm.
  • Keep notes on your campaign, or what you intend to train next, or whatever you want!.
  • Detail the backstory of your character with various types of formatting!.
  • The Sorcery section has a unique context menu for adding elements, allowing you to select the circle of Sorcery or Necromancy that will be added.
  • Combos have a sub-list with which you can add the component Charms of the Combo.
  • Sections for Charms and Knacks, Combos, and Sorcery.
  • exalted 2nd edition dragon blooded character creation

    Dots for all of the Craft skills, as well as space to make your own crafts.Note that you cannot delete a language if you only have one, as all characters have a natural tongue, even the mutes. A number of languages listed in the books are available for selection by pressing the up and down arrow keys while editing a language name. Space to note what languages are known to the character.Space to add notes on each background taken (such as Backing with who, what kind of Reputation, etc).Now, you can rename your Reaver Daiklave to something like "Plentipotentiary of Victory", and get both the flavor of a unique name, and the clarity of a generic weapon type. Reaver Daiklave now appears below the name field. You can set the text under the normal field by pressing, and the current text of the field will be copied over.įor example: Type "Reaver Daiklave" in the name field of a Hand-to-Hand weapon, and press. Since many artifacts and high-quality weapons have names above and beyond simply the weapon's class, the weapons, armor, and artifacts actually have two name fields.Artifacts section for those artifacts which do not fit under the weapon or armor categories.Armor section for mundane and artifact armor and shields.Separation of Hand-to-Hand, Thrown, and Archery sections for mundane and artifact weapons.Additionally, if you drag number data onto them, they will fill appropriately, constricted by their normal bounds. Smart "dotstats": the dot-based statistics on the character sheet will fill in correctly (left-to-right) when you click them with the mouse.Beautiful artwork lovingly extracted from the Exalted books in accordance with the Dark Pack rules on using images.Hold to invert the die reveal flag, which can be set with /die reveal or /die hide (default setting is hide).Hold to make a damage roll: tens will not count as double, and you cannot botch.Use the Target modifier box to set your target number (4-9) due to Sidereal Astrology.Use the Dice modifier box to add or subtract dice from your roll.Success, failure, and botches calculated automatically!.A separate tab for taking notes on whatever you feel is important to you.

    exalted 2nd edition dragon blooded character creation

  • Weapons, Anima, and Virtue Flaw adapt to the amount of space you need to write everything out.
  • Extra health levels (from Ox Body Technique) may be added similarly.
  • Extra Specialties, Backgrounds, and Charms may be added by using the context menu.
  • Specialties limited to 3 dots (as per game rules, not per physical character sheets).
  • Selection between Solar, Lunar, Sidereal, Abyssal, Terrestrial, or Infernal character sheets.
  • What that means is that the chat window will contain White Wolf's copyright notice when you launch the program using this ruleset, and that I will NOT be releasing any Modules for the ruleset. And after an email exchange with White Wolf's licensing, I am releasing my ruleset under White Wolf's Dark Pack fansite rules. So, I have taken the New World of Darkness ruleset created for Fantasy Grounds, and I've been slowly turning it into an Exalted ruleset.

    exalted 2nd edition dragon blooded character creation

    It turns out, I was correct, and creating a FG ruleset is not exceptionally difficult, especially if you begin from something similar to your goal, and just modify the original. But since rulesets are a combination of XML and Lua scripting, I figured I could create one myself. Unfortunately, FG didn't have an Exalted ruleset available, and that's the tabletop game that our group plays most frequently. But with Fantasy Grounds, we could play our games without needing to be nearby. When a friend showed the program to me, I realized that it could be the perfect way to solve the problem my friends and I were beginning to have: as we go into college and drift apart geographically, and we're becoming less and less able to get together and play tabletop games. View more » Fantasy Grounds is a great over-the-net tabletop solution.












    Exalted 2nd edition dragon blooded character creation